> For the complete documentation index, see [llms.txt](https://gamecat-gg.gitbook.io/gamecat/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://gamecat-gg.gitbook.io/gamecat/welcome-to-gamecat/gamecat-mechanics.md).

# GameCat Mechanics

GameCat is a last-player-standing onchain game where players spend $GAMECAT to Bounce the cat and become the leader in the game. The last Bouncer of each round wins the main prize pool.

### How It Works

* Spend $GAMECAT to Bounce the cat
* Each Bounce adds $GAMECAT to the Pot and resets the timer
* When the timer hits zero, the last Bouncer wins 60% of the Pot (Main Pool)
* 30% is distributed to all Bouncers that round based on their Bounce Tickets (Dividend Pool)
* 10% seeds the next round's starting Pot (Big Blind)

#### Every Bounce:

* **Resets the timer** — starts at 12 minutes, decreases as the Pot grows (min 3 minute resets)
* **Earns Bounce Tickets** — determines your share of the Dividend Pool at round end
* **Grows the Pot** — more Bouncers, bigger prize pool
* **Burns $GAMECAT** — 5% of every Bounce is burned, permanently reducing supply
* **Grows the Treasury** — 5% of every Bounce goes to the Team treasury

### Timer Compression

As the Pot grows, the timer resets decrease:

| Pot Size | Timer Reset |
| -------- | ----------- |
| Start    | 12 minutes  |
| $75      | 10 minutes  |
| $250     | 7 minutes   |
| $500     | 5 minutes   |
| $1,000   | 3 minutes   |

### Bounce Tickets

Every Bounce earns tickets based on three factors:

**Base** 5 tickets per Bounce, no matter what.

**Speed Bonus** Earned by Bouncing fast after the previous player.

| Time Since Last Bounce | Bonus Tickets |
| ---------------------- | ------------- |
| Under 39 seconds       | +20           |
| 39–79 seconds          | +12           |
| 79–119 seconds         | +5            |

**Pioneer Bonus** Earned by being among the first Bouncers in a round.

| Bounce # in Round | Bonus Tickets |
| ----------------- | ------------- |
| 1st–2nd           | +30           |
| 3rd–5th           | +18           |
| 6th–8th           | +8            |

More tickets = bigger share of the Dividend Pool at the end of the round.

### Cost to Bounce

$5 USD in $GAMECAT or 1.5% of the Pot, whichever is greater.

* Cost is determined at the start of each round.

*Example: If GAMECAT = $0.05, minimum cost = 100 GAMECAT ($5 / $0.05 = 100)*

#### Surge Pricing

When the timer is critically low, the cost to Bounce goes up.

| Time Left on Timer | Cost Multiplier |
| ------------------ | --------------- |
| Under 10 seconds   | 5x              |
| 10–30 seconds      | 3x              |
| 30–60 seconds      | 1.5x            |
| Over 60 seconds    | Normal          |

This makes the last seconds of a round more expensive and more dramatic. You're paying a premium to steal the win.

### How Bounce Volume Distributes

1. **90% to the Pot**
2. **5% burned,** sent to the burn address, gone forever
3. **5% to the Team Treasury**

### How to Win

* As the Pot grows, the Bounce cost rises, as does the risk
* Inevitably, the timer will hit zero and the round will end
* Last Bouncer before the timer runs out wins 60% of the Pot (Main Pool)
* All Bouncers share 30% of the Pot proportional to their Bounce Tickets (Dividend Pool)

### Main Pool Qualification

To qualify for the Main Pool, a player must have Bounced at least 3 times in the round.

* If the last Bouncer is not qualified, the Main Pool goes to the most recent Bouncer who is qualified
* If no one is qualified, the Main Pool rolls over into the next round's Pot

### Reviving the Cat (Starting a New Round)

* Anyone can trigger a restart by clicking **Revive the Cat**
* Reviving the game includes the first Bounce of the new round
* The first Bouncer receives a 10% discount on the minimum Bounce cost
* A minimal cost is required, typically a fraction of a cent in $GAMECAT&#x20;
* 10% of the Pot from the previous round seeds the Main Pool in the new round
* Player rewards from the previous game (Main Pool and Dividend Pool payouts) become claimable once the cat is revived and a new round begins


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